//
//  FingerInformation.h
//  ATM Killer
//
//  Created by USoft on 7/17/14.
//
//

#ifndef FINGER_INFORMATION_H
#define FINGER_INFORMATION_H

#include "cocos2d.h"
#include "../../ugame/include/ugame.h"
#include "../../util/include/util.h"

USING_NS_CC;
using namespace ugame;

class FingerInformation: public Ref {
    UG_PROPERTY_FULL(BigNumber*, baseCost, BaseCost);
    UG_PROPERTY_FULL(BigNumber*, baseDpt, BaseDpt);
    UG_PROPERTY_FULL(std::string, avatarImage, AvatarImage);
    UG_PROPERTY_GETTER(__Array*, upgradeInfo, UpgradeInfo);
    UG_PROPERTY_GETTER(__Array*, bonusInfo, BonusInfo);
private:
    FingerInformation();
    virtual ~FingerInformation();
    virtual bool init();
public:
    CREATE_FUNC(FingerInformation);
};

#endif /* defined(__ATM_Killer__FingerInformation__) */
